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Post by Shane Small on Jul 11, 2009 13:06:09 GMT -5
Which professions benefit the Mage's DPS the most? * Jewelcrafting: +59 spell power and -24 stamina (or -16 spirit) with rare gems. +49 spell power and -30 stamina (-20 spirit) when/if epic gems appear. You can use Prismatic gems to unlock your meta gem requirement, allowing you to skip the two blue/purple coloured gems. * Blacksmithing: +38 spell power with rare gems socketed, +46 spell power once/if epic gems get implemented. Epic gems are in the database, but with placehlder icons. They may or may not get implemented at all. * These two professions also have the advantage that you can chose which stat you want to improve by chosing gems. If we ever reach the point where crit or haste beats spell power, we can switch to these gems.
* Inscription +37 spell power, +43 spell power in the first 2 months when not Exalted with Sons of Hodir (daily grind)
* Herbalism offer something in the +33-40 spell power region via Fire Seeds if you can properly stack cooldowns.
* Enchanting +38 spell power, Leatherworking +37 spell power, Alchemy +37 spell power
* Mining, Skinning, Tailoring, Engineering are currently not competitive options for Mage DPS. Lightweave Embroidery isn't better than a regular cloak enchant, and the Engineering gimmicks are only situationally useful. Keep in mind that players choose their professions for differing reasons. The details above are ones that relate the Mage professions directly to the Mage's DPS.
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Post by merlozph on Jul 19, 2009 1:01:47 GMT -5
Thanks! surely will help me on my lvling
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Post by portalvendor on Dec 8, 2009 4:58:04 GMT -5
What about the bonuses of Alchemy?
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